0 Members and 1 Guest are viewing this topic.
A few weeks ago in Los Angeles, Microsoft technical fellow Mark Russinovich -- absolutely the world's leading authority on Windows performance and architecture -- took time to explain to developers attending PDC 2009 in Los Angeles exactly what this is. In summary, it's a way to graft onto Windows some semblance of the architectural layering it should have had, if its architects in the 1980s had any foresight into how Windows would be used thirty years later. It enables current and future Microsoft developers to evolve new configurations of the operating system, without having to rewrite core services or worry about breaking dependencies between those services and upper-level APIs.