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Author Topic: The PC is dying?  (Read 547 times)

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Offline Costa

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The PC is dying?
« on: December 24, 2009, 06:12:59 PM »
The PC is dying, consoles are going to die, the neighbor's cat will die ... For years, we always hear the same predictions and the fact is that there are games on the PC, on consoles and mobile phones out there. (including my calculator has games! WTF?)

How about: the traditional model of distribution of video games may be threatened?
After all, there are cases of great success in the PC, see World Of Warcraft, the title probably more profitable than ever: more than six and a half million subscriptions to a half of dollars each ... every month!

When the PC arrived, it was said that the consoles were in crisis, and in fact they have adapted. Now it's reversed, damn!
Remember the wars ATI / nVidia, Linux / Microsoft, AMD and Intel, Nintendo / PlayStation / Xbox ... here at home there is still room for everyone, provided they have capacity to adapt. Probably no one will kill anyone and the end the consumer(us) get better served.

If one day PC die as a gaming machine, will be a great loss, and the creators know it. The issue is in: there will be reliable alternatives? My answer is: the current state of affairs, the PC is simply irreplaceable. <<---- My opinion right?!

I do not deny that talking about this, it hurts me atrocious mind. I have a tightness in the chest as I write, because, after all, is the future of games is concerned.

However, I believe much more in the death of consoles, with the possible evolution of technology, than the death of the PC. And the addition of many new functions to the new consoles only proves that they are trying to exploit what the PC is good.

I must mention the declining interest of the PC (compared to previous years) as a gaming platform.
Are increasingly less exclusive, which are intended for niche markets such as games of strategy and the gender of the Heroes of Magic, etc. ..
Piracy explains, of course, the loss of exclusive games like Prey, Unreal 07, as publishers see the consoles a safer source to achieve profit, a key objective of any company ...

And Portugal is one of the most shameful examples.
How do you expect the Portuguese studios are motivated to produce whatever to a country where more than 80% of the players are playing pirates and pirate stuff? It's just disappointing, there is APROJE, there is GameInvest, and a country of thieves, pirates forgiveness. The games are expensive? It crisis?! Walk all Audi, BMW, Mercedes and 3G phones!

It's frustrating.
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